![]() My personal experience and philosophy of commander is that games can be fun so long as you sort of communicate what you consider fun beforehand. People commonly Have Opinions about the Rules Committee, and said opinions are frequently polarizing. ![]() The rules committee philosophy frequently references this sort of idea, and even seems to consider not focusing on "fun-having" as some sort of abomination or aberration. For the most part, Commander is supposed to be a fun format. ![]()
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